Apples to Apples
- Designers: Matthew Kirby Mark Alan Osterhaus
- Publisher: Mattel
- Players: 4 - 10
- Play Time: 30 - 45
- Ages: 12 and older
Each turn a new Thing is drawn. Players take turns judging how much they like the other players' Description cards. Be the best to describe the Thing with your Description card and win!
Overall Rating: 5.3
Luck Strategy Casual Intense Complex Simple12 Apples to Apples Reviews Add Review
- The perfect party game. I never win this game, but still love trying to get the judge to pick my word.
- Pretty fun game. Good for a variety of ages. There is quiet a bit of luck involved, but it always produces some laughs. Very easy to learn and good for parties.
- Good game for parties but lots of laughs but really depends on the group. It is a very casual game.
- After playing this daily with 10 year olds, I'll be happy to never play it again. It's a "good" party game, but the magic is gone for me and I much prefer other party games.
- For me it's more of a strategy game. It really doesn't matter what cards you have, it's about who the reader is. Should it be something that's funny or soemthing that fits. It depends on the person.
- Initially innovative, but now there are other games that do the same thing so much better (Say Anything, Cards Against Humanity). Too often, you get stuck w/ bad cards.
- Fun Game for a large group. It's all about knowing the reader or coming up with a clever card.
- Fun and easy to play with damn near anyone. Scales to children and family situations all the way to more adult gathering well.
- Great ice breaker/get to know you game-as other reviews mentioned, it's all about picking cards for your "reader" ! Some are straight, some are goofy, but if you know your reader, you're golden!
- I like some strategy to my game... there is none here. There is nothing here to keep anyone interested. I have seen this game end in arguements over why a particular card was or was not played.
- Good party game, but definitely depends on the people playing the game. Goofiness is a must, or at least having enough people with a similar sense of humor. Not as much about win/lose as having fun!
- Only as fun as the people you play with.
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